Divisions

Team Formation Coming Soon !

Division

Age/Grade as of 7/31/18

Birth Dates

4s Schoolyard 4 years old/Pre-K Jan. 1, 2014  to Dec. 31, 2014
Under 6 (6U) 4.5-5/Pre-K or Kindergarten Aug. 1, 2012 to Dec. 31, 2013
Under 8 (8U) 6-7/first and second grade Aug. 1, 2010 to Jul. 31, 2012
Under 9 (9U) 8/third grade * See note about playing up Jan. 1, 2010 to Dec. 31, 2010
Under 10 (10U) 8-9/third or fourth grade Jan. 1, 2009 to Dec. 31, 2009
Under 12 (12U) 10 and 11/fourth, fifth, and sixth grades Jan. 1, 2007 to Dec. 31, 2008
Under 14 (14U) 12 and 13/sixth, seventh, and eighth grades Jan. 1, 2005 to Dec. 31, 2006
Under 16 (16U) 14 & 15, eighth grade, high school freshman & sophomore Jan. 1, 2003 to Dec. 31, 2004
Under 19 (19U) 16+/ high school sophomore, junior, and senior Jan. 1, 2000 to Dec. 31, 2002

*8U players born August 1-December 31 2010 may also play in 9U

Schoolyard Guidelines

Several years ago, AYSO created Jamboree, or the U-5 program, for four year-olds. For 2017, it was modified - now being called the Schoolyard program for children four or five years-old. Each team is comprised of three players and each player has an adult volunteer coach with them on the field. Coaches divide all participating kids into teams of 4 or 5 players, who then participate in the learning activities. After a short water break, games are organized with teams playing each other in 20 minute games of 3 v 3 (no goalkeepers). While their children are playing the game portion of the activity, parent volunteers keep time, but interfere with play as little as possible.

6U Guidelines

The Players:
  • Numbers: Four per team on field; No goalkeepers. 10 maximum on roster.
  • Substitutions: Between periods, at halftime and for injuries.
  • Playing Time: Minimum of two periods per game and no player should play four periods until everyone has played three.
  • Teams: Separate girls and boys teams should be promoted at all levels of play. Only players should be allowed on the field; with the exception of a coach from each team to manage the game.
The Ball: A size 3 ball is used for 6U games.
The Field: The recommended field size for 6U games is 25-35 x 15-25 yards marked with lines or cones.
The Goals: Goals should be four feet high and six feet wide OR four tall cones, two each set six feet apart.
Duration of Game: Four five-minute periods. Half time break of 5 minutes.
Practice duration: 45 minutes, once per week: 30 minutes of technical development and one game of four five-minute periods with a five-minute break.
Player Equipment: Shoes and shinguards, covered by the socks are mandatory at all practice and game activities. Soccer shoes, tennis shoes, or similar type athletic shoes are recommended. The type and condition of cleated shoes must be inspected for safety before use.
The Markings: Distinctive lines can be used but are not required. Field can be marked using 20 flat pro-cones to mark all four sides.

8U Guidelines

The Players:
There will be five per team on field; goalkeepers are permitted if both teams agree and have sufficient players..
Substitutions are between periods, at halftime and for injuries. The players will be separated by girls and boys teams at all levels of play. Playing time is a minimum of two periods per game and no player should play four periods until everyone has played three. Separate girls and boys teams should be promoted at all levels of play.

 
Practice Duration:
1 hour per week
The Ball: A size 3 ball is used for U-8 games.
The Field: The field size for 8U games is 50 yards long, 25 yards wide (max).
The Goals: Maximum six feet high and six yards wide.
Duration of Game: Four 10-minute periods. Halftime break of 5-10 minutes.
The Markings: Distinctive lines recommended. Halfway line the width of the field, marked equidistant between the goal lines. Center circle with an six-yard radius in the center of the field. Corner arcs with a one-yard radius at each corner of the field. Goal area in front of each goal measuring 6 x 12 yards.
Player Equipment: Shoes and shin guards, covered by the socks are mandatory at all practice and game activities. Soccer shoes, tennis shoes, or similar type athletic shoes are recommended. The type and condition of cleated shoes must be inspected for safety before use.
The Start of Play: The game should be started with a kick-off in the middle of the field.
The Kick-off: A coin toss is used to determine which team kicks off to start the game and the other team kicks off to start the second half. Opponents must be six yards from the center mark while kick-off is in progress. Goals will not be recognized from a kick-off.  If the ball crosses the goal line and into the goal directly from a kick-off, the restart shall be a goal kick.
Fouls & Misconduct: The coaches will assess direct free kicks for all fouls, with the opponents six yards away from the ball.
Direct free kicks for all fouls, with the opponents six yards away from the ball. Free kicks are awarded the attacking team inside the defending team's goal area should be taken from the nearest point on the goal area line in front of the goal. There are no penalty kicks. Referees will work cooperatively with the coaches and eliminate the need for cautions and send-offs. There will be no yellow or red cards
8U Officials: AYSO certified 8U Officials or higher are required for 8U games. The 8U Official should briefly explain any infringements to the player(s) and encourage proper play and sporting behavior. As with all games, every effort should be made to keep the game moving and free from stoppages for doubtful infractions. Let them play and enjoy.
Assistant Referees/Club Linesmen: If available, qualified assistant referees who have completed Assistant Referee Certification may be used to assist the referee. This is an opportunity for new assistant referees to begin getting experience. If qualified assistant referees are not available, Club Linesmen (untrained volunteers who may be affiliated with one of the teams/clubs) may be recruited from the spectators to assist the referee with calling the ball in and out of play only. This is an opportunity for parents to get involved.

9U/10U Programs

The Players:
  • Numbers: Seven per team on field; one of which is a goalkeeper. Ten maximum on roster.
  • Substitutions: Between periods, at halftime and for injuries.
  • Playing Time: Minimum of two periods per game and no player should play four periods until everyone has played three.
  • Teams: Separate girls and boys teams should be promoted at all levels of play.
The Ball: A size 4 ball is used for U-10 games.
The Field: The field size for 10U games is 55-65 yards long, 35-45 yards wide.
The Goals: Maximum 6.5 feet high and 18.5 feet wide.
Duration of Game: Four 12.5-minute periods. Halftime break of 5 -10 minutes.

12U Guidelines

Players:
  • Numbers: Nine per team on field; one of which is a goalkeeper. 12 maximum on roster.
  • Substitutions: Between periods, at halftime and for injuries.
  • Playing Time: Minimum of two periods per game and no player should play four periods until everyone has played three.
  • Teams: Separate girls and boys teams should be promoted at all levels of play.
The Ball: A size 4 ball is used for 12U games.
The Field: The Field Size for 12U games is 70-80 yards long and 44-55 yards wide.
The Goals: Goal Size is 6.5 feet high x 18.5 feet wide. (Max size - 7 feet high x 21 feet wide).
Duration of Game: Four 15-minute periods. Halftime break of 5 - 10 minutes. No other changes from play as specified in FIFA Laws of the Game Printed for the American Youth Soccer Organization.

14U Guidelines

The Players:
Each 14U team should have a maximum of 15 on the roster. Games are played with 11 players per team on the field (11v11) – one of whom is the goalkeeper. Games may not start or continue should the number of players on the field drop below 7. The players will be separated by girls and boys teams.

The Field:
Fields must be rectangular and should be of an appropriate size to accommodate the required number of players. 14U fields should approach the maximum size field as outlined in Law 1 and be marked accordingly. The minimum field size for 14U games is 100 x 50 yards.

The Goals:
Official size goals (8 feet high and 8 yards wide) are used in 14U games.

The Ball:
A size 5 ball is used for 14U.

Duration of Game and Substitutions:
14U games are 70 minutes and are played in two 35 minute running halves with each half divided into two periods (quarters) that are approximately 17½ minutes long. Substitutions occur during a short break (approximately 1 minute) between periods, at the start of the second half, and for injuries. No player should play four periods until everyone on the team has played three. The half-time break is 5-10 minutes.

Player Equipment:
The basic compulsory equipment of a player includes: a jersey or shirt, shorts, stockings, footwear and shin guards. Shoes and shin guards are mandatory at all practices and games. The shin guards need to provide a reasonable degree of protection and be covered entirely by the stockings.

The Start of Play:
The referee conducts a coin toss with captains of both teams. The team that wins the coin toss chooses direction of play and the other team kicks off at the center circle. After half time, the teams switch directions and the team that won the first half coin toss kicks-off. Opponents must be ten yards from the center mark while kick-off is in progress.

Fouls & Misconduct:
Opponents must be ten yards from the ball on restart kicks. Coaches should work cooperatively with players to eliminate the need for cautions and send-offs. Referees will issue cautions and send-offs if such action, in the opinion of the referee, is warranted. The referee will complete a misconduct report should a yellow or red card be issued. Players receiving a send-off will not be allowed to participate in their next scheduled match. It is the coach’s responsibility to notify the referee of the next match of this requirement.

Referee:
AYSO certified Regional Referees or higher (recommended) are required for 14U games.

Assistant Referees/Club Linesmen:
If available, qualified, neutral assistant referees who have completed Regional Referee Certification (or higher) may be used to assist the referee. This is an opportunity for new intermediate referees or seasoned regional referees to gain experience. If qualified assistant referees are not available, Club Linesmen (someone who is affiliated with one of the teams/clubs) may be recruited from the spectators to assist the referee with calling the ball in and out of play only. This is an opportunity for parents to get involved.

General Play Requirements:
There are no field position play requirements for goalkeeper. A player may play the position of goalkeeper the entire match.

Injury Substitutions:
If a player is injured during the course of a game and is forced to leave the field, there are two options:

• The coach may substitute for the injured player for the quarter. However the injured player may not return to the game for the remainder of the quarter in which they left the field or
• The coach can elect to play short a player for that quarter and when the injured player can continue he may substitute back into the game at a break in play with the referee's permission.

Playing time credit in injury cases: The player who starts the quarter will get credit for the whole quarter regardless of how much time they play. This means time played by the substitute cannot be applied toward the three quarters they are required to play.

Substituted Players:
Substituted players should sit between the halfway line and the top of the penalty area (the 18) on the side of the assistant referee (usually the right side) of their respective touchlines. Substituted players should wear a scrimmage vest over their jersey while on the touchline to help prevent the assistant referee from mistaking a substitute player in an offside position from a player on the field.

Spectators:
Spectators should sit approximately 3 yards off the touchline and between the halfway line and the top of the penalty area (the 18) on the side opposite the assistant referee (usually to the left side of the coach) of their respective touchlines.

16U & 19U Madison League

Play in the 16U and 19U divisions is combined between the teams from AYSO Area 2A and teams from AYSO Area 2J to the south. Games are played on Sundays and the league ends no later than November 15th to satisfy high school eligibility requirements. In 2009, the Under-16/19 league was named after long time AYSO volunteer, James R. Madison who is still actively involved in the Menlo Park region.
For more information on the Madison League please refer to the AYSO Area 2A website